

For sprites which walk all the time, even when they're not going anywhere, see Hyperactive Sprite. Related: Emote Animation, Taunt Button and Stop Poking Me! for similar animations that are triggered by the player. Like Battle Intro and Victory Pose, this can be used to help characterize the player character and may also serve as a hidden Easter Egg. If there are two or more characters, interact with each other.This is done because it avoids having the character stand completely still, which feels odd and creepy because it is unnatural.Ĭommon idle animations are, but not limited to. A few games may do it when you pause instead. The animation that is displayed in a video game when a character, especially a player-controlled character, is just standing around and the player isn't pressing any buttons.
